What are the Top 5 Gamification Articles June 2016? Ranked by total social share engagement for the month of June. Find out which article is at the top.

Top 5 Gamification Articles June 2016

Dates of BuzzSumo total social share engagement results are from June 1 to June 31 of 2016. This content analysis tool displays the total social shares by keyword and sorted by month.

The content analysis tool reads shares from these 5 sources:

Every month I create a new post. Awarding the Top 5 Gamification Articles of the previous month.

Listed below are the top 5 winners ranked in numeric order. The #1 ranked position is the champion for last month.

What better way to exemplify gamification‘s points, badges, and leaderboards (a.k.a. PBL). By awarding Top 5 Gamification Articles June 2016 to authors who writes about gamification.

Points are the total social share engagement count. I record the social share points in the chart just below each article. Total count is highlighted in green.

The articles are filtered by the duration of a particular month. The top 5 winners are awarded with a badge.

The leaderboard is a ranking of those Top 5 Gamification Articles June 2016. Therefore keep checking back and read new blog posts created once a month crowning article winners.

Previous Months:

2016

2015

Below are the top 5 winners ranked in numeric order. The #1 ranked position is the champion for this month.

Congratulations for your hard work and excellent gamification articles.

As an award to the authors for their achievement. I am giving the authors a special badge. The authors can put this badge on their website. Get the Top 5 Gamification Articles June 2016 badge at the bottom of this post.  

#1 This Is the Tech That Will Make Learning as Addictive as Video Games

  

The way we learn today is just wrong.

Learning needs to be less like memorization, and more like…Angry Birds.

Half of school dropouts name boredom as the number one reason they left.

How do we get our kids to want to learn?

The post is about why the future of education will be about flipping our current model on its head and about how key exponential technologies like AI, VR and gamification are going to drive a revolution in education. Read More…

Social Share Count:

Facebook Shares LinkedIn Shares Twitter Shares Pinterest Shares Google+ Shares Total Shares
2K 715 552 6 59 3.3K

Author and Website:

The way we #learn today is just wrong. #gamification @PeterDiamandis Click To Tweet

#2 The Way We Learn Today Is Just Wrong

 

The post is about why the future of education will be about flipping our current model on its head and about how key exponential technologies like AI, VR and gamification are going to drive a revolution in education. Read More…

Social Share Count:

Facebook Shares LinkedIn Shares Twitter Shares Pinterest Shares Google+ Shares Total Shares
1K 417 272 18 42 1.8K

Author and Website:

155 million Americans #play #video #games. #gamification @PeterDiamandis Click To Tweet

#3 5 ways to gamify writing in the classroom

 

Have you ever thought about teaching writing through games? It’s a great strategy that helps students overcome the lack of motivation they have regarding writing assignments. Robert Monroe, a writer for EduGeeksClub and a father of a 10-year-old, explains how he made writing attractive for his son: “I realized he was bored whenever he had to write something for school. I know how fun writing can be, so I found a way to turn it into a game. I set up a private online diary and gave him brief prompts every day. He received points for each ‘level’ he passed and a prize for every big achievement. I noticed great improvements in his grammar and style in a really short period of time.” Read More…

Social Share Count:

Facebook Shares LinkedIn Shares Twitter Shares Pinterest Shares Google+ Shares Total Shares
1.1K 13 192 31 4 1.3K

Author and Website:

25 Plates of #sushi to #win 1 #capsule #toy #gamification @joan_selby Click To Tweet

#4 Better Research Through Video Games – The New Yorker

 

Gamification, the art of reframing chores as contests, has its limits, particularly when the task being performed has equivocal results. As Nathan Heller wrote in his review of Jane McGonigal’s “SuperBetter”—a book that purports to help readers tackle anxiety, depression, and other physical and mental ailments with a “gameful” attitude—“far from freeing the mind, the approach habituates us to the tidy mechanisms of effort and reward, to established paths, and to prefab narratives.” Nevertheless, for the rote tasks that are the bread and butter of most scientific research, gamification can be a natural complement—especially since so many video games already simulate labor. Read More…

Social Share Count:

Facebook Shares LinkedIn Shares Twitter Shares Pinterest Shares Google+ Shares Total Shares
978 103 133 0 13 1.2K

Author and Website:

Gamification, the art of reframing chores as contests. #gamification @SimonParkin Click To Tweet

#5 How Gaming Is Helping Organizations Accelerate Recruitment – Forbes

 

Gamification is now a popular buzzword across just about every industry. It involves the concept of applying gaming science and psychology to motivate and reward people – employees, customers, or job seekers – to behave a certain way. Gamification is proving to be one of the top ways to engage an online community and draw people to you or your organization. Read More…

Social Share Count:

Facebook Shares LinkedIn Shares Twitter Shares Pinterest Shares Google+ Shares Total Shares
330 279 406 1 7 1K

Author and Website:

  • Author: Louis Efron @LouisEfron
  • Website: forbes.com
Studies indicate nearly 50% of the world’s population play games. #gamification @LouisEfron Click To Tweet

Honorable Mentions:

#6 HR Leadership: Proving the Value of the Talent Function

#7 ISIS-inspired board game helps Canadian military with planning

#8 How This Startup Is Revolutionizing Employee Learning

#9 Spotlight: Gamification in Digital Marketing

#10 4 ways gamification is advancing cybersecurity

Conclusion

Special Thanks

Blogarama.com – Blogging Blogs

Top 5 Gamification Articles June 2016 Badge

For ranking in the top 5. Above mentioned authors and websites are granted rights to use the Top 5 Gamification Articles June 2016 badge.

Therefore winners are authorized to use their badge in the following ways:

  • Display anywhere on the domain where the article was published and their social media sites.
  • Display anywhere on the author’s own domain(s) and social media sites.

The badge size is 300 pixels wide by 250 pixels high. First, copy the generated code from “Embed This Image On Your Site” code box at the bottom of this post. Second, paste the generated code on your site.

Do you have favorite gamification articles or blog post? Let me know what your Top 5 Gamification Articles June 2016 are in the comments below.

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